<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Grid&amp;Grit Devlog - itch.io</title><link>https://markivist.itch.io/gridandgrit</link><description>Old school rpg with a hand drawn aesthetic.</description><item><guid>https://markivist.itch.io/gridandgrit/devlog/1496193/patch-013</guid><title>Patch 0.1.3</title><link>https://markivist.itch.io/gridandgrit/devlog/1496193/patch-013</link><pubDate>Wed, 22 Apr 2026 00:35:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I think I&#039;ve locked it down now. We&#039;ll see. Grit was unable to gain exp. Grit can now get exp by being re-rolled after a failed attack or defense...</p>]]></description></item><item><guid>https://markivist.itch.io/gridandgrit/devlog/1495429/patch-012</guid><title>Patch 0.1.2</title><link>https://markivist.itch.io/gridandgrit/devlog/1495429/patch-012</link><pubDate>Tue, 21 Apr 2026 02:55:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I continue to get great feedback. I tracked down and fixed the bugs that have been plaguing the game. Added simple save games. When you open the game, you can start a new game, or if you have a save i...</p>]]></description></item><item><guid>https://markivist.itch.io/gridandgrit/devlog/1493960/patch-011</guid><title>Patch 0.1.1</title><link>https://markivist.itch.io/gridandgrit/devlog/1493960/patch-011</link><pubDate>Sun, 19 Apr 2026 15:28:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;ve gotten some excellent feedback from my first few players. Some of them even found their way to the boss! I&#039;ve fixed some issues they found. Fixed a bug where current exp was being reduced when an...</p>]]></description></item><item><guid>https://markivist.itch.io/gridandgrit/devlog/1493036/prototype-release</guid><title>Prototype Release!</title><link>https://markivist.itch.io/gridandgrit/devlog/1493036/prototype-release</link><pubDate>Sat, 18 Apr 2026 13:29:07 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The first release of my first game. 20 days ago I was in the AAA games industry, now I&#039;m out and making my own games. This is the prototype I&#039;ve been working on for these three weeks. My main inspirat...</p>]]></description></item></channel></rss>